Welcome to the Kidpreneur Challenge 2020
10-module, teacher guided experiential entrepreneurship program delivered in the classroom.
Kids work in teams to design and commercialise a product solution and develop a micro-enterprise that solves a real-world problem. We provide comprehensive classroom implementation guides, curriculum-aligned lesson plans, instructional videos and other teaching resources designed to augment traditional learning and empower teachers to help their students build 21st century skills through entrepreneurship.
Kidpreneurs

25, 915
Schools

854
Educators

2,356
Register Your School
Click on the product below to register your details for the Kidpreneur Challenge 2020.
Designed with Educators for Easy Implementation

Designed to be delivered in school by the classroom teacher over 1 – 2 terms. No business experience required.

10 comprehensive, curriculum-aligned project modules. 1 – 2 hours per week teaching time.

Flexible delivery to suit individual school time-tabling and student learning requirements.

Mapped to Australian National Curriculum v8.3 and NSW Syllabus for years 4 – 6.

Integrates with the new Digital Technology Framework and includes instruction on using digital tools.

Evaluation tools to assess program and student impact across entrepreneurial knowledge, mindset and skillset.

Evaluation tools to assess program and student impact across entrepreneurial knowledge, mindset and skillset.

Educator professional development and ongoing support from Entropolis HQ education specialists for successful implementation.
Program Resources Snapshot

Kidpreneurs in Action!